
My goal is to make rough blocking as fast as possible, then I can make one or two passes of overall tweaks to pull everything together more tightly.Īs soon as I have my basic shapes and proportions at place I’m ready to move forward. I often use Dynamesh and for some other parts I use Maya. In this step I work freestyle without any technical constraints.

In order to save time, I decided to use basemesh as my starting point. The Camille Case started as a personal project and I did it in my free time which I barely have.

At this step I’m making blocking and then advanced blocking using ZBrush.
